In order to create a place where everyone can participate and contribute to MIRROR WORLD beyond restrictions and disparities, salons and events will be held online/offline. We aim to create a co-creation space that transcends boundaries to realize a MIRROR WORLD where you can enjoy richness.

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  1. What is the World of “Virtual Photography” that Fascinated Landscape Photographers? Interview with Yuichi Yokota

    What is the World of “Virtual Photography” that Fascinated Landscape Photographers? Interview with Yuichi Yokota

    What is the World of “Virtual Photography” that Fascinated Landscape Photographers? Interview with Yuichi Yokota

    What is the World of “Virtual Photography” that Fascinated Landscape Photographers? Interview with Yuichi Yokota

  2. Design Researcher Junko Shimizu Selects 5 Information Designs to Predict the 10 Years After.

    Design Researcher Junko Shimizu Selects 5 Information Designs to Predict the 10 Years After.

    Design Researcher Junko Shimizu Selects 5 Information Designs to Predict the 10 Years After.

    Design Researcher Junko Shimizu Selects 5 Information Designs to Predict the 10 Years After.

  3. GEMINI Laboratory Launches the “AltField” Material Library for Multi-layered Worlds

    GEMINI Laboratory Launches the “AltField” Material Library for Multi-layered Worlds

    GEMINI Laboratory Launches the “AltField” Material Library for Multi-layered Worlds

    GEMINI Laboratory Launches the “AltField” Material Library for Multi-layered Worlds

  4. Nordic Design Conference “Design Matters”: How Digital Design Connects with Society?

    Nordic Design Conference “Design Matters”: How Digital Design Connects with Society?

    Nordic Design Conference “Design Matters”: How Digital Design Connects with Society?

    Nordic Design Conference “Design Matters”: How Digital Design Connects with Society?

  5. Taking on social problems through games, “Games for Change” believes that games can offer more than just fun

    Taking on social problems through games, “Games for Change” believes that games can offer more than just fun

    Taking on social problems through games, “Games for Change” believes that games can offer more than just fun

    Taking on social problems through games, “Games for Change” believes that games can offer more than just fun

  6. What is the depth that the process of moving back and forth between physical and digital brings to the meaningless?

    What is the depth that the process of moving back and forth between physical and digital brings to the meaningless?

    What is the depth that the process of moving back and forth between physical and digital brings to the meaningless?

    What is the depth that the process of moving back and forth between physical and digital brings to the meaningless?

  7. GEMINI Laboratory Holds “&CO,” Its First Joint Exhibition, at German’s Design Post

    GEMINI Laboratory Holds “&CO,” Its First Joint Exhibition, at German’s Design Post

    GEMINI Laboratory Holds “&CO,” Its First Joint Exhibition, at German’s Design Post

    GEMINI Laboratory Holds “&CO,” Its First Joint Exhibition, at German’s Design Post

  8. 5 Games To Predict The Future 11 Years From Now, Selected By Game AI Developer Yoichiro Miyake

    5 Games To Predict The Future 11 Years From Now, Selected By Game AI Developer Yoichiro Miyake

    5 Games To Predict The Future 11 Years From Now, Selected By Game AI Developer Yoichiro Miyake

    5 Games To Predict The Future 11 Years From Now, Selected By Game AI Developer Yoichiro Miyake

  9. The Art Director Of Cluster Talks About UI/UX Design Of “A World Without Touch”

    The Art Director Of Cluster Talks About UI/UX Design Of “A World Without Touch”

    The Art Director Of Cluster Talks About UI/UX Design Of “A World Without Touch”

    The Art Director Of Cluster Talks About UI/UX Design Of “A World Without Touch”

  10. Opening Yourself Up To The Unknown: Monk Shoukei Matsumoto Discusses Well-Being In The Metaverse Era

    Opening Yourself Up To The Unknown: Monk Shoukei Matsumoto Discusses Well-Being In The Metaverse Era

    Opening Yourself Up To The Unknown: Monk Shoukei Matsumoto Discusses Well-Being In The Metaverse Era

    Opening Yourself Up To The Unknown: Monk Shoukei Matsumoto Discusses Well-Being In The Metaverse Era

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The Rabbit The Rabbit The Rabbit The Rabbit The Rabbit
Hole! Hole! Hole! Hole! Hole!

Welcome To Wonderland! Would You Like To Participate In PROJECT GEMINI?

We Are Currently Looking For Salon And Event Participants.
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